Using Functional Reactive Programming in Yampa to Redesign the Control Software for the Robotic Artwork “Islanders”
Datum
2023
master_thesis
Zitat wurde kopiert
Schmidli, E. I. (2023). Using Functional Reactive Programming in Yampa to Redesign the Control Software for the Robotic Artwork “Islanders”. https://orix.ost.ch/handle/item/20061